Some good definitions of Generative Design
“Generative design is not about designing the building – Its’ about designing the system that builds a building.” - Lars Hesellgren
“Generative design systems are aimed at creating new design processes that produce spatially novel yet efficient and buildable designs through exploitation of current computing and manufacturing capabilities” - Kristina Shea
“ Generative design approach works in imitation of Nature, performing ideas as codes, able to generate endless variations “ - Celestin Soddu
” A basic form, pattern, or object is automatically modified by an algorithm. The result: infinite random modifications of the starting solution (within a solution space set by the designer).” - Frank Piller
“Generative Design Processes is about the modeling of initial conditions of an object (its “genetics”) instead of modeling the final form. ” - Paola Fontana
“An over aching computational method; in essence an incremental specification of design logic in a computational form that eventually yields with a design space open for exploration of alternatives and their variations.” - Halil Erhan
http://generativedesign.wordpress.com to the host site
While these definitions collectively help describe Generative Design, I have always wondered if there is a better way of defining it – Perhaps defining it at a higher level of abstraction, where it floats above methods and captures its higher purpose. As a believer in the supremacy of biological design process I tend to look at nature for answers.
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